The surface textures and props were downloaded from Quixel Bridge.
This is my first landscape project, I sculpted the landscape in UE5, adjusted and edited the texture maps downloaded from Quixel (blueprint visible) so I can paint my landscape.
I adjusted the textures so that there are no tilling when the camera is moved farther away.
I used "Foliage" to place some MegaScans (gravestones , clumps of snow and snowy).
I adjusted the ocean to touch the Island just how I want it to by editing the linear node.