The Treasure Chest And Its Riches

In this project, I created a collection of props using Maya for an Unreal project. However, I decided to render some of the props individually to showcase their details. To expedite the process, I utilized the Arnold renderer and leveraged Substance Stager to streamline the workflow. It took a dedicated day to meticulously model, UV unwrap, and texture each item. If you appreciate the outcome, I kindly ask for your support by leaving a like!