Female Character Sculpt and Game Res Model (Nude)

2. Details carved and overall form improved.

2. Details carved and overall form improved.

3. First sculpt.

3. First sculpt.

4. Smoothed Base Model, ready for sculpting.

4. Smoothed Base Model, ready for sculpting.

5. Base Model

5. Base Model

6. ReTopologized Model (GameRes). ReTopo was done manually and not with Zremesher.

6. ReTopologized Model (GameRes). ReTopo was done manually and not with Zremesher.

7. Close up of details.

7. Close up of details.

8. Close up of details.

8. Close up of details.

9. Close up of details.

9. Close up of details.

10. UV Mapped GameRes Model.

10. UV Mapped GameRes Model.

11. Riggs applied to GameRes Model

11. Riggs applied to GameRes Model

0. Game Res Model

0. Game Res Model

1. Game Res Trim Sheet

1. Game Res Trim Sheet

12. Textures

12. Textures

This is my first ever 3D sculpt of a woman, I tried to make her as detailed and as accurate as possible and put 4 weeks time into creating her to be the sculpt she is and finally create a Game Res of her.

To create this sculpt, I used different techniques, including digital painting, sculpting, and texturing. Using a combination of software such as ZBrush, Maya, Substance Painter and Photoshop, I was able to sculpt intricate details into the characters skin, bringing her to life with a detailed appearance.